U4GM Tips Best Endfield Teams for Every Stage and Boss
You don't really "out-gear" bad team choices in Arknights: Endfield. You just feel the punishment later, usually when a stage goes from manageable to a mess in ten seconds. If you're still building your roster, looking at Arknights endfield accounts can help you start with units that actually fit together, but the bigger win is learning why certain squads click and others don't.
Electric Team for Clean Wave Clears
If you want a setup that plays smooth without constant micromanaging, Electric is hard to beat. Avywenna does the heavy lifting as your physical DPS, but she's not a one-woman army. Antal's defense shredding is the difference between "pretty good damage" and enemies dropping before they can pile up. Perlica is there to keep elemental interactions rolling, which makes your rotations feel forgiving even when your timing isn't perfect. Arclight rounds things out with the kind of utility you only notice when you don't have it—cleanup, stability, and fewer awkward gaps when waves overlap.
Ice Team When You Want Control
Ice comps aren't about speed so much as ownership of the map. You set the pace, the enemies react. Last Rite is the payoff button: you bunch things up, you weaken them, then you cash out with burst that deletes clustered packs. Perlica and Ardelia help you slow the fight down and keep targets where you want them, which is huge when enemies try to slip past or split into annoying angles. Xaihi is the quiet MVP here, boosting damage so that when you finally commit, it's a real commitment—not a half-measure that leaves survivors causing chaos.
Heat Team to Crack Boss Armor
When a boss feels like it's made of concrete, Heat is the answer. Laevatain is built for breaking through, and you'll notice it the moment you stop tickling high-defense targets. Pair her with Antal and Ardelia and you're basically forcing the fight into your damage window by stripping resistance and lowering the boss's ability to shrug you off. Akekuri adds that flexible burst so you can punish openings, especially when mechanics give you only a short moment to go all-in. It's aggressive, sure, but that's the point—you're not here to play nice.
Physical Team for a Reliable Default
Not every stage needs a fancy elemental plan, and that's where a solid Physical squad earns its keep. Endministrator anchors the frontline so the rest of your team can actually do their jobs, while Chen and Ardelia provide consistent pressure and coverage when fights get messy. The best part is the flex slot: swapping in Pogranichnik or Ember can change how you handle a stage without rebuilding the whole comp. And if you're the type who likes to prep fast—grabbing currency, accounts, or quick upgrades through U4GM—it's even easier to keep a dependable lineup ready for whatever the game throws at you.
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